Frank doesn't talk. He doesn't need to. One slam of that hammer and everyone in the radius knows exactly who showed up. He's the tank who walks into a team fight, ignores half the damage, and sends three people flying with a single swing.
Massive health pool. Giant hammer. A super that stuns entire teams. Frank is the brawler you pick when you want to walk forward and make the other team regret every life choice that led them to this lobby. No voice lines, no drama — just raw, unstoppable force.
In a game full of dashers, jumpers, and trick-shot artists, Frank is refreshingly simple. He shows up. He swings. He survives. Sometimes that's all you need to win.
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